Z-Warp - Walkthrough | Trophy Guide | Achievement Guide
Difficulty: 3/10
Duration: 50 minutes
Offline trophies: All
Online trophies: None
DLC: None
Minimum number of playthroughs: 3
Number of missable trophies: 2
Number of trophies that would require long backtrack or replay in case you missed them: 5
Price: 6.99 € / 6.99 $
Trophies: 17 (1P, 9G, 7S, 0B)
Trophy Guide | Achievement Guide
Gear Master
Unlock all other trophies.
Z-Warp is an indie top-down shooter published by EastAsiaSoft.
In terms of trophies, it is a medium difficult game, but once you learn it, you will finish it in around 1 hour:
The trophy requirements are easy: kill 1000 enemies, collect 50 power-ups and kill 15 bosses
The story mode has 5 stages, and each boss that you kill will give you a continue for the next walkthrough, up to 4 continues
So do not worry, if you die at the start of the game a lot, keep your focus, press the R2 button to move a bit slower but fire a larger beam which does more damage, and use the R1 button to deploy the bomb around you for defensive maneuvers. A bomb is useful when you are surrounded by enemies or bullets, do not use it to attack with it, use it for defense.
Focus on clearing the story mode on easy difficulty when you have 4 continues gathered. Be warned that when you use a continue, the score resets to 0.
To get 500000 points in story mode, start the game on hardcore because the score multiplayer will be x16. This means you will have around 400000 points after you complete level 1, so few more enemies into level 2 and you will reach the 500000 score.
For the endless mode, the score multiplayer is x8, so when you reach the boss from level 3 you should have 500000 points.
After you finish story mode, 500000 points in both story and endless mode, you might need to kill few more bosses, so start the game again on easy mode and kill the remaining bosses for your last trophy
Hunter I
Kill 100 enemies.
Hunter II
Kill 500 enemies.
Hunter III
Kill 1000 enemies.
This should come naturally.
Pusher I
Collect 10 power-ups.
Pusher II
Collect 25 power-ups.
Pusher III
Collect 50 power-ups.
This should come naturally if you collect the power-ups.
If the power-ups are behind a wall or something, use the bomb to trigger them.
Traveler I - Story
Clear stage 1.
Traveler II - Story
Clear stage 2.
Traveler III - Story
Clear stage 3.
Traveler IV - Story
Clear stage 4.
Traveler V - Story
Complete story mode.
Story mode has 5 levels.
Protector I
Beat 5 bosses in total.
Protector II
Beat 10 bosses in total.
Protector III
Beat 15 bosses in total.
After you finish story mode, 500000 points in both story and endless mode, you might need to kill few more bosses, so start the game again on easy mode and kill the remaining bosses for your last trophy
Scorer I - Missable
Score 500,000 points or higher in story mode on any difficulty.
To get 500000 points in story mode, start the game on hardcore because the score multiplayer will be x16.
This means you will have around 400000 points after you complete level 1, so few more enemies into level 2 and you will reach the 500000 score.
Be warned that when you use a continue, the score resets to 0.
Scorer II - Missable
Score 500,000 points or higher in endless mode.
For the endless mode, the score multiplayer is x8, so when you reach the boss from level 3 you should have 500000 points.
Be warned that when you use a continue, the score resets to 0.
Trophy Roadmap
Hunter I - Kill 100 enemies.
Traveler I - Clear stage 1.
Pusher I - Collect 10 power-ups.
Hunter II - Kill 500 enemies.
Traveler II - Clear stage 2.
Pusher II - Collect 25 power-ups.
Protector I - Beat 5 bosses in total.
Traveler III - Clear stage 3.
Hunter III - Kill 1000 enemies.
Protector II - Beat 10 bosses in total.
Traveler IV - Clear stage 4.
Traveler V - Complete story mode.
Scorer I - Score 500,000 points or higher in story mode on any difficulty.
Pusher III - Collect 50 power-ups.
Scorer II - Score 500,000 points or higher in endless mode.
Protector III - Beat 15 bosses in total.
Gear Master - Unlock all other trophies.
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